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SEARCH KEYWORD -- OS Threads



  Deep Dive into Spin Locks in Golang

In concurrent programming, a Mutex is a commonly used synchronization mechanism to protect critical resources and prevent data races. However, in certain specific scenarios, especially when the lock-holding time is short and the number of threads is limited, a more lightweight lock known as a Spin Lock can provide higher performance. What is a Spin Lock A Spin Lock is a form of busy-wait lock. When a thread attempts to acquire a lock held by another thread, it continuously checks the lock's stat...

   SPINLOCK,MUTEX,GOLANG     2024-01-10 05:53:28

  ConcurrentHashMap vs Collections.synchronizedMap()

ConcurrentHashMap and Collections.synchronizedMap() both provide thread-safe operations of collections of data. They are used in multithreaded programs to provide both thread safety and performance improvements. In many cases, we can use either of them. But the realization of thread safety is different for these two implementations. ConcurrentHashMap will create an HashEntry[] array internally to store the elements passed in from a Map, while Collections.synchronizedMap() will return a Synchroni...

   ConcurrentHashMap,Collections.synchronizedMap     2014-09-18 05:04:59

  A Solution to CPU-intensive Tasks in IO Loops

Back in October 2011, Ted Dziuba infamously said that Node.js is Cancer.  A provocative title to a provocative article.  The only thing it didn’t really provoke in the commentary was much thought ;)  Zing. My interpretation of the article is that Ted holds up the classic blocking-IO process-per-request (or  thread per request; same difference) model as superior.  Yet we all remember where the blocking-IO forking model got Apache in the early days.  ...

   CPU,Intensive IO loops,Solution,C++     2012-02-06 07:42:40

  The Erlang Design Pattern

Over the last couple of weeks I did an OO programming experiment. I call it the Erlang design pattern. It is based on the Actor model but goes some steps further. At its core just like the Actor model there are active entities (objects) that have a thread and a message queue with the thread waiting on the message queue to do some stuff. The Erlang design pattern extends the Actor model by first dividing the software program into active (actors, that have their own thread) and passive ...

   Erlang,Thread,Pattern,OS Threads     2012-02-06 07:47:56

  NIO vs IO in Java

Java 1.4 provides a new API for handling IO -- NIO. This is a non-blocking and buffer oriented IO API. Below are main differences between the NIO and IO in Java. IO NIO Stream oriented Buffer oriented Blocking IO Non-blocking IO N/A Using selector Stream oriented vs Buffer oriented The main difference is that IO is stream oriented where the data is read byte by byte and the data will not be buffered normally.This means there is no pointer to move forward and backward in the stream. I...

   JAVA,IO,NIO     2016-01-10 01:40:02

  JavaScript tutorial - Creating time delays

There are two ways of creating time delays with JavaScript. The first is more simple and will simply wait for a specified amount of time before executing a function. The second does the same but will repeatedly execute the function. Note, many browsers have a minimum delay length of between 25 and 75 ms, with some of the fastest browsers having a minimum delay of about 3 ms. If a shorter delay is specified, the actual delay will be the minimum delay length. Even with higher numbers, the delay i...

   JavaScript,Time delay,setTimeout,setInterval     2012-04-13 07:17:46

  Singleton Design Pattern in Java

Singleton is frequently used in applications where resource may be expensive to create and no instance specific state needs to be maintained. For example, when creating database connection, a singleton may be needed. Today we will share the famous Singleton design pattern in Java. 1. Definition Singleton design pattern is a design pattern that restricts the instantiation of a class to one object. It is one of the most well-known design patterns. 2. Application Singleton ...

   DESIGN PATTERN,SINGLETON,MULTITHREAD,JAVA     2020-04-11 02:16:28

  Go vs C benchmark. Could Go be faster than C?

During last semester I was attending Multiprocessor Architectures course, given at Facultad de Informática where I study my Computer Science degree. As part of the assignments due to pass the course, we had to do several programs written in C to benchmark matrix multiplication by testing different techniques and technologies. First of all we had to do a secuential program in three different versions: A normal one where the result matrix is ordered by rows and the loops range the matrix by ...

   Gp,C,Benchmark,Faster,Speed,Comparison     2012-02-08 10:09:07

  What is cache penetration, cache breakdown and cache avalanche?

When designing and developing highly available system, cache is an very important consideration. It is useful to cache some frequently accessed data so that they can be accessed quickly and also cache can protect the downstream system like DB from being hit too often.  To provide better cache design in large systems, some problems may need to be considered first. In this post, we will talk about some frequently discussed cache problems and mitigation plans. Cache penetration Cache penetrati...

   SYSTEM DESIGN,CACHE PENETRATION,CACHE BREAKDOWN,CACHE AVALANCHE     2020-04-10 08:43:00

  Deep Understanding of ReentrantLock: Unlocking the Mysteries of Java Concurrent Programming

ReentrantLock introduction ReentrantLock is a class in the Java concurrent package, java.util.concurrent.locks, and is an implementation of the Lock interface. As its name suggests, it is a reentrant mutual exclusion lock. A mutual exclusion lock is a synchronization tool used to protect shared resources, ensuring that only one thread can access the resource at a given time. Reentrant means that a thread can acquire the same lock multiple times without causing a deadlock. This lock provides some...

   JAVA,REENTRANTLOCK,CONCURRENCY,MULTITHREADING     2023-05-22 08:01:13